A GameObject Tagging System using ScriptableObjects. Multiple tags per GameObject and various functions for querying GameObjects with tags. No need for a singleton Tag Manager or the use of ...
Out-of-the-box FMOD requires you to access events and parameters via inspector references or by name. Neither of these setups is ideal. Dispatching an event this way requires you to define a bunch of ...
Abstract: Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, Topological ...
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